Author | Comment |
zkostik Carrier
Posted: 22 Mar 2002 21:14 GMT Total Posts: 2486 |
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spiral Wraith Posted: 25 Mar 2002 21:52 GMT Total Posts: 958 | I've played stardust and FFTOM, i haven't played all of FFTOM, just a little of the beginning, since it crashed and i got disinterested. stardust isn't 2 bad, beat it fairly quick, FFTOM is better than dying eyes in length, but dying eyes is in asm, and is better over all, it's much easier 2 write a long rpg in basic than asm probably, since u have less contraints. i haven't tried fftom2, though i might finish off fftom sometime |
zkostik Carrier
Posted: 26 Mar 2002 18:22 GMT Total Posts: 2486 | I didn't have any crashes. I think his games are decent in speed for they are made in Basic. They're fairly fun, though having them made in ASM could attract more people to download then as many tend to avoid Basic games. I honestly thing Histoshi did a great job for a Basic programmer and hopefully he'll eventually learn ASM and conver his games to get the full power out of calc.
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PhilosopherEd Goliath Posted: 2 May 2004 07:24 GMT Total Posts: 134 | too bad he didn't |
allynfolksjr Administrator
Posted: 2 May 2004 11:53 GMT Total Posts: 1892 | thats a little post-dated reply there... |
PhilosopherEd Goliath Posted: 2 May 2004 13:40 GMT Total Posts: 134 | yep |