Author | Comment |
ChrisTIpher Probe Posted: 10 Feb 2010 12:52 GMT Total Posts: 8 | So, I'm playtesting this game I'm making on my TI84+ and once in a while, a message pops up saying "Invalid Dim." What does that mean? |
Zachary940 Wraith
Posted: 10 Feb 2010 20:02 GMT Total Posts: 714 | It means the calc is trying to put something where it can't go. There should be a GoTo option. If you want, show us the code around there and e can probably help you out.
--- It is much easier to suggest solutions when you know nothing about the problem. |
ChrisTIpher Probe Posted: 10 Feb 2010 23:55 GMT Total Posts: 8 | Never mind, I figured out what was wrong. I had the x and y coordinates mixed up. I wonder why TI decided to make it backwards (y going first). |
Zachary940 Wraith
Posted: 11 Feb 2010 06:23 GMT Total Posts: 714 | I wonder the same thing. I think it is just to confuse us.
--- It is much easier to suggest solutions when you know nothing about the problem. |