Author | Comment |
me2 Goliath
Posted: 24 Apr 2007 12:55 GMT Total Posts: 171 | Will you modify the game deadeyes so that you or your girlfriend doesn't die at the end?
--- <--- Going out with a bang. |
threefingeredguy Ghost
Posted: 24 Apr 2007 14:14 GMT Total Posts: 1189 | Wasn't that game written like 6 years ago? Edit: Shouldn't you also send this to him in an email or private message of some kind instead of making a useless topic? That's not really a question, I'm telling you to do it.
--- Someone call for an exterminator? |
dprog Marine
Posted: 25 Apr 2007 14:19 GMT Total Posts: 49 | what is deadeyes? if you can get the source, i can fix it. |
haveacalc Guardian
Posted: 25 Apr 2007 22:45 GMT Total Posts: 1111 | What, you know Assembly? I wouldn't really call that "fixing" the game...
--- -quoted directly from most movies that don't exist (and some that do). |
dprog Marine
Posted: 26 Apr 2007 12:27 GMT Total Posts: 49 | never mind, I don't know 82 assembler. I would have just unassembled it and cut out the girlfriend dying part. |
Zachary940 Wraith
Posted: 26 Apr 2007 20:00 GMT Total Posts: 714 | Not that easy with asm
--- It is much easier to suggest solutions when you know nothing about the problem. |
haveacalc Guardian
Posted: 26 Apr 2007 21:27 GMT Total Posts: 1111 | Lol, the 82 also uses the Z80, which makes the difference between between 82 Assembly and the 83+ kind only defined by addresses, ROM calls (only "calls" on the 82, since it has no ROM), and the existence of an Archive; your method wouldn't differ in usability by calc model.
--- -quoted directly from most movies that don't exist (and some that do). |
threefingeredguy Ghost
Posted: 26 Apr 2007 23:58 GMT Total Posts: 1189 | Plus you don't unassemble stuff, you disassemble it.
--- Someone call for an exterminator? |
dprog Marine
Posted: 28 Apr 2007 15:32 GMT Total Posts: 49 | yeah, that's what i meant...;) |