SDII v0.3 | Digital | | 8 Dec 2003, 10:40 GMT |
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| SDII v0.3 | Billy | There is a God! YES *Grabs file greedily* | | 8 Dec 2003, 14:25 GMT |
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| SDII v0.3 | Digital | It is buggy on both. Somehow I switched th einternal keyboard matrix on my 89 so it read like a 92+ (Reset was only option). I'm pretty sure I know how to replicate it. On my V200 I had three hard crashes, the calc froze in between a grayscale plane flip. After that I went to the 89, I can't believe how good the AI is. | | 8 Dec 2003, 16:01 GMT |
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| SDII v0.3 | zkostik | Well, the game was very stable for me. Not a single crash or bug noticed. Though, I found SP mode nearly impossible to play. AI's aim is like 100% and longest I survived on the map was prolly about 15 secs. Shall we call it a survival mode? Btw, framerate in the game was very satisfactory. I think this engine will make a good Quake 1 clone even if its very simple and not textured. Some real 3D FPS game would be so awesome. Character model can still be just a sprite but have a full 3D level would add a lot to a game.
--- 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 | | 8 Dec 2003, 17:09 GMT |
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| SDII v0.3 | spiral | Maybe I'll install it in like...a few months when I actually reinstall graph-link software and wire up my calc again. | | 8 Dec 2003, 17:29 GMT |
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| SDII v0.3 | Billy | I just tried the game on my HW1 TI-89. Single player is great for me. The AI is no better than I am, and I stink! I can't hit the ship to save my life, but I still have fun playing it. | | 8 Dec 2003, 19:33 GMT |
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| SDII v0.3 | Digital | Seems like I'm the only one with some talent around here. Unless my V200 neglects to shoot (for some reason it will stop fireing untill I restart the game). The AI is crude as he mentions but it still is fun. It is hard to get away from it, but it can be done. | | 8 Dec 2003, 20:16 GMT |
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| SDII v0.3 | calculatorfreakCG | Well, the screenshots seem awesome! I'd love to have this game on my calc. Btw, I don't mind that I dont have a Ti89 or higher, if it's news in the calc world, it's news for me! sort of. :) | | 11 Dec 2003, 18:23 GMT |
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| SDII v0.3 | moitib | Hi, i just saw today the topic (i was away during the week). I know the game is unstable on some calcs (but it has always been very stable on mine :|). I'll try to find why but it is difficult to fix a bug that nevers occur on my calc and never in the same situation !
zkostik : In SP mode, you usually take a lot of damage since the other ship turns immediatly in your direction and blasts... So get quickly away !! Enjoy !
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| SDII v0.3 | Digital | I've identified a consistant bug for the V200, I e-mailed you about it but forgot to mention which calc it occured on :). | | 14 Dec 2003, 14:25 GMT |
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