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AuthorComment
Matrix
Marine
Posted: 17 Jun 2002
11:52 GMT
Total Posts: 27
When will be done?
Barrett
Administrator
avatar
Posted: 17 Jun 2002
15:31 GMT
Total Posts: 1676
the zelda editor is not top priority.. it's just something i pick at when i'm bored... so it'll most likely take a few months to forever.

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-Barrett A
Matrix
Marine
Posted: 19 Jun 2002
09:28 GMT
Total Posts: 27
Is it for Zelda on the GB emulator or Ti-89
Barrett
Administrator
avatar
Posted: 19 Jun 2002
10:48 GMT
Total Posts: 1676
currently it's actually just for an engine that we made ourselves, for windows... but if we really get in to it after our current projects, it'll also make levels compatable for the ti-89, which would be really cool - an RPG maker with triggers, flags and everything.

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-Barrett A
Matrix
Marine
Posted: 20 Jun 2002
09:13 GMT
Total Posts: 27
The Colors in Zedla ed are messed up on my computer

Did i download it wrong?
Barrett
Administrator
avatar
Posted: 20 Jun 2002
13:30 GMT
Total Posts: 1676
can you mail me a screen shot?

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-Barrett A
Matrix
Marine
Posted: 21 Jun 2002
11:36 GMT
Total Posts: 27
How?

Barrett
Administrator
avatar
Posted: 21 Jun 2002
12:50 GMT
Total Posts: 1676
press 'prt scr' (above insert and delete and home and those 6 keys) while it's showing, this will copy your entire screen to the clipboard, then open paint, paste it, then crop out what you want.

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-Barrett A
Matrix
Marine
Posted: 21 Jun 2002
13:02 GMT
Total Posts: 27
Thanx

know any Zelda DX cheats for the emulator
zkostik
Carrier
avatar
Posted: 21 Jun 2002
20:33 GMT
Total Posts: 2486
I don't know any cheats myself but you can check www.cheatingplanet.com as they have a huge collection of cheats. Hope this helps you bud.

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Matrix
Marine
Posted: 22 Jun 2002
08:47 GMT
Total Posts: 27
Thanx

I also found this screen saver that replicates The Matrix Code exactly
it was on a freeware site

[Edited by Matrix on 22-Jun-02 12:29]
Barrett
Administrator
avatar
Posted: 1 Jul 2002
11:05 GMT
Total Posts: 1676
i've finally achieved success in implementing a media timer in the zelda engine (for windows)... much more accurate and faster and doesn't hog all of your processor anymore

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-Barrett A
zkostik
Carrier
avatar
Posted: 2 Jul 2002
22:49 GMT
Total Posts: 2486
Sounds good, but what exactly does this timer do for the engine?

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09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
Barrett
Administrator
avatar
Posted: 3 Jul 2002
07:55 GMT
Total Posts: 1676
it makes it go at a constant speed on all different computers using a callback function. without it using a callback function (the way it was before) i'd use GetTickCount or something which would hog all of the processor.

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-Barrett A





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