Author | Comment |
SPfan Marine Posted: 24 Dec 2004 11:16 GMT Total Posts: 25 | Does anyone know how? |
JcCorp Probe Posted: 24 Dec 2004 11:43 GMT Total Posts: Edit | It's nothing like basic. You write text files in a complicated language on the computer, and then you run compilers to compile the text files into a program |
haysgames Marine Posted: 24 Dec 2004 15:05 GMT Total Posts: 20 | you can also look up source code for already made ASM games, change some of the text, and recompile them as your own. |
allynfolksjr Administrator
Posted: 24 Dec 2004 19:21 GMT Total Posts: 1892 | Yeah, and probably without giving the original author credit, and changing the text to say you made it. Just like hays does! |
Jayhawk Dragoon Posted: 24 Dec 2004 20:31 GMT Total Posts: 80 | Assembly language isn't complicated. It just requires you to use different techniques than you would when using a higher level language, particularly one such as BASIC. You "assemble" a program on a computer and then send it to the calculator where it can be executed. |
Jayhawk Dragoon Posted: 24 Dec 2004 20:35 GMT Total Posts: 80 | I'm responding to the comment by haysgames.
That post is in no way constructive and the behavior you are suggesting is unacceptable in the TI community. I will not hesitate to remove any further comments of the sort and restrictions on your account may be imposed. |
spiral Wraith Posted: 24 Dec 2004 21:29 GMT Total Posts: 958 | Well, it could be acceptable depending on the license. But I've never heard of a developer that would allow that. |
haysgames Marine Posted: 24 Dec 2004 23:27 GMT Total Posts: 20 | lol you guys are pretty uptight here. that was a joke. it is funny. ha ha. |
spiral Wraith Posted: 25 Dec 2004 01:50 GMT Total Posts: 958 | That definately is left a couple dozen standard deviations on the funniness scale... |
Jayhawk Dragoon Posted: 25 Dec 2004 05:43 GMT Total Posts: 80 | I don't see any humor in the comment whatsoever. Given the history of Hays, such comments have to be taken seriously. Now please keep the discussion on-topic, haysgames. Thanks. |
Ray Kremer Ultralisk Posted: 28 Dec 2004 07:35 GMT Total Posts: 310 | Read this: http://www.technicalc.org/tifaq/?p1.htm#2.1 |