Author | Comment |
calculator lord Probe Posted: 5 Nov 2005 22:27 GMT Total Posts: 2 | can some one please tell me how to animate?
[Edited by Lunchbox on 06-Nov-05 08:12] |
Lunchbox Carrier
Posted: 5 Nov 2005 23:15 GMT Total Posts: 2007 | A few things: 1. Don't add a billion question marks just to get our attention, it just pisses us off when people do that. I'm sorry, but that's how it is. 2. DON'T POST THE SAME THING IN TWO DIFFERENT TOPICS! 3. Please be more specific, what exactly do you want to animate? 4. Tell us also your calculator model and OS version, if possible
Once you do all this, we will answer your question to the best of our extent (I already deleted the extraneous questions marks and the extra post, so that leaves you with only two things to do.)
[Edited by Lunchbox on 06-Nov-05 08:16] |
Ray Kremer Ultralisk Posted: 7 Nov 2005 12:40 GMT Total Posts: 310 | Basics of animation:
1. Make a picture. 2. Take the picture away. 3. Make another picture, slightly different from the previous picture. Repeat steps 2 and 3.
Think of a flipbook if it helps you conceptualize what goes on in moving pictures. |
Lunchbox Carrier
Posted: 7 Nov 2005 22:01 GMT Total Posts: 2007 | That is animation in general, don't try and create ten picture files (pic0 - pic9) on your calculator and try and flash those, it will be horribly slow. |
bcherry Dragoon
Posted: 8 Nov 2005 12:53 GMT Total Posts: 61 | it all depends on the calc and the language. It's a much different story if youre talking 83+ BASIC versus 68k C. |
Lunchbox Carrier
Posted: 8 Nov 2005 21:11 GMT Total Posts: 2007 | Animations can be good, or even great in ASM imo, but what i'm saying is that from basic just flashing pic file after pic file after pic file is not a good idea. |
JcCorp Probe Posted: 9 Nov 2005 16:50 GMT Total Posts: Edit | >>>hot do you animate?<<< (the topic name)
I was scared to open this topic. O.o; |