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General Discussion Board \ Calculator Programming \ I am new need all the help i can get, I want to make my own games

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twin_swords
Marine
avatar
Posted: 6 Aug 2007
15:30 GMT
Total Posts: 29
OK here is the rundown i just got my TI 84 plus se. I want to learn how to make my own games. what do i do to program games? is it done right on the calc. or do you use a computer program to make them? if computer is used where do i download the program to make the games an how do i use it?

like i said, i am brand new at this
Zachary940
Wraith
avatar
Posted: 6 Aug 2007
20:20 GMT
Total Posts: 714
Ok if you are brand new to this you should start off with BASIC. It is a language already built in on your calc.
Your first step should be to read your manual. Especially the part where it lists all of the BASIC commands, and get familiar with the language. Start off small. Don't try to make an awesome RPG right off the bat. It's cool if you do some of the example programs that is in your manual. They help. Also feel free to look at other people's games. Such as Blackjack, a simple game that you can learn allot from.

So just go at it.




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It is much easier to suggest solutions when you know nothing about the problem.
twin_swords
Marine
avatar
Posted: 7 Aug 2007
06:44 GMT
Total Posts: 29
so are you saying you do all of the programing for the game right on the calc? if so, do i need any special apps to make games?
john777
Ultralisk
avatar
Posted: 7 Aug 2007
08:02 GMT
Total Posts: 289
Just in case the manual that came with your calculator didn't have the section on programing here is the big manual in PDF form. Chapter 16 is on programing. http://education.ti.com/guidebooks/graphing/84p/TI84PlusGuidebook_Part2_EN.pdf
Zachary940
Wraith
avatar
Posted: 7 Aug 2007
10:38 GMT
Total Posts: 714
Yea its all right on the calc. In the future you might want to get some libs that can make basic better. But first start off with the basics

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It is much easier to suggest solutions when you know nothing about the problem.
threefingeredguy
Ghost
avatar
Posted: 7 Aug 2007
11:07 GMT
Total Posts: 1189
Recommending BASIC is like recommending major surgery for a haircut.
http://tifreakware.net/tutorials/asmresc.htm
Use that to learn assembly language, a much better way to make games.

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Someone call for an exterminator?
Zachary940
Wraith
avatar
Posted: 7 Aug 2007
22:10 GMT
Total Posts: 714
True, but with no programming knowlege. I still recomend BASIC

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It is much easier to suggest solutions when you know nothing about the problem.
tifreak8x
Administrator
avatar
Posted: 29 Aug 2007
18:16 GMT
Total Posts: 419
if you use http://tifreakware.net/tutorials/ you can look through the basic tutorials, just use the ones under 83+.

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Bringing you Pokemon, for your calculator.
me2
Goliath
avatar
Posted: 30 Aug 2007
12:41 GMT
Total Posts: 171
I agree with Zachary940.

However, I want to learn Assembly (for better graphics)

the problem is getting the telemark assembler (TASM) to compile a file

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<--- Going out with a bang.
threefingeredguy
Ghost
avatar
Posted: 30 Aug 2007
15:30 GMT
Total Posts: 1189
I always thought it was the Turbo Assembler from Borland. Oh well, it sucks anyway. Use Spasm.

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Someone call for an exterminator?
haveacalc
Guardian
avatar
Posted: 1 Sep 2007
06:57 GMT
Total Posts: 1111
I've always thought that it was TAble ASseMbler, since it uses a lookup table of opcodes to assemble things (that's how TI acronyms it in the glossary of their developer's guide). Spasm is also a table assembler, but it's much faster, since the opcodes in Spasm's table are arranged in order of common use. There's probably another reason why it's so fast, but I've never really looked into it.

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-quoted directly from most movies that don't exist (and some that do).
threefingeredguy
Ghost
avatar
Posted: 1 Sep 2007
11:54 GMT
Total Posts: 1189
Spasm's probably faster because it was optimized for speed.

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Someone call for an exterminator?





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