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AuthorComment
JcCorp
Probe
Posted: 6 Jan 2005
05:08 GMT
Total Posts:

Edit
I got this really cool kit to make computer games for Christmas, I beleive they can run alone w/o an interpreter. If I make something decent, will CalcGames.org add it to their archives?
I noticed the Windows game link at the top and wondering if you'd actually take them.
freddiespagheti
Dragoon
Posted: 6 Jan 2005
14:35 GMT
Total Posts: 63
woah!!! you can make your own computer games? i didn't know that you must tell me what it is called and how much it should cost

YOU WILL!!!
:weird:


EDIT: think that sounded a little paranoid but still tell me

[Edited by freddiespagheti on 06-Jan-05 23:36]
JcCorp
Probe
Posted: 6 Jan 2005
16:02 GMT
Total Posts:

Edit
lol, its a book/program packet called "Game Development Kit for Teens", it comes with art programs, an animation editor, Paint Shop Pro, a compiler/interpreter of Blitz Basic (I need to buy a full version of Blitz Basic to have prgms as .exes), and crappy demos.

Right now, I have only made a "Random Numbar Generator" type game. In fact.. I might port it to PC...

j/k. Or am I?

It really isn't that much different than calc BASIC.
BCTurk
Marine
Posted: 6 Jan 2005
22:19 GMT
Total Posts: 26
Yes, I was thinking of buying that myself. Then I just decided to learn java. Lol, it's harder then that, but I wish you good luck with your programming. Another software I might recommend is Stagecast Creator. It is graphical, so you can have some fun with it.
freddiespagheti
Dragoon
Posted: 7 Jan 2005
15:16 GMT
Total Posts: 63
how much shopuld they cost?
zkostik
Carrier
avatar
Posted: 7 Jan 2005
20:50 GMT
Total Posts: 2486
Games would obviously need to be free and not require any paid program to run them. They also need to be rather small in size. We don't have the kind of bandwidth to server files that are 10's of megabytes. If the game is really good then it may be hosted even if its fairly large but otherwise we'd prefer smaller files (1-2mb max).

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JcCorp
Probe
Posted: 8 Jan 2005
04:25 GMT
Total Posts:

Edit
alright, cool. I would never make anyone pay for my games, they just aren't worth that. If I can ever get around to making a good one, I'll see what I can do.





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