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Quest2 : The Mage Saga

File Information
Name: Quest2 : The Mage Saga
Filesize: 5.7 kB
Downloads: 5729
Date added: Jul 15, 2002
Platform: TI-83+/SE
Language: Basic
File Type: Game
Category: RPG
Last modified: Jul 16, 2002
TI-83+/SE BASIC Games
TI-84+/SE BASIC Games

Shell: None
Rating: 7.6 (Good)/10 based on 12 votes.
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File Website: There is no website dedicated to this title.
Author(s): Alex Black, Jeremiah Walgren

File Description:  This is an RPG programmed in 83+ Basic. It's long and well developed and should provide you with lots of fun and playing time (Alex spend whole summer working on this game). The game takes around 16k of mem on the calculator. The game is text based and plays similarily to drugwars games. The menus and other graphics are very fast and responsive. Very nice game!

There are no screenshots of this title.


Of 0 people, 0 found this review helpful.
Review by: Xero Xcape Reviewed on: November 01, 2004 at 16:45:30 AM
Graphics/Interface: 5/10 It's text so it can be better
Playability/Usability: 8/10 One of the best text games i've played that i didn't program
Replay Value/Reuse Value: 9/10 I got it 5 days ago and played it for about 45-50 hrs. so far
Controls/Interface: 6/10 Eather (can't spell that word...) use the 'F' keys or the number keys not both...
Overall Value: 9/10 Fun to play.
After about 10 hrs. i started to reprogram it, '+ or - ALL money in bank' robbing the 'bank' an 'arena' instead of the 'church' and other things, I partally fixed the MEM problem but not all the way. over all it was a good game... umm... can I re-post it with the creaters permission...?

Of 0 people, 0 found this review helpful.
Review by: Saragon Reviewed on: May 14, 2004 at 20:53:59 PM
Graphics/Interface: 4/10 No graphics, not that I expected any.
Playability/Usability: 4/10 It runs out of mem easily
Replay Value/Reuse Value: 3/10 It gets boring
Controls/Interface: 5/10 Easy to navigate
Overall Value: 4/10 Has a lot of bugs
This game is satistactory. I have a few suggestions for the programmers.
1. You should test your game out completely before you post it online.
2. You should put random "End" commands from the I/O menu so that the program replenishes the memory. If you don't your program will run out of memory and terminate unexpectedly.
3. You should also program the entire game. What's with the "Under Construction" part?
4. The "Mooz the Monkey King" is completely useless. You max out your stats and then it gets boring. You never need any more cash because you can use the "Monkey Power".
5. You should also try to make the "Top Secret" menu more "secret".
6. You should lock the program if you're going to post it on the net. I was able to easily access the source code using Mirage.

Very good, but a couple bugs
Of 0 people, 0 found this review helpful.
Review by: OverMind Over Matter Reviewed on: December 09, 2003 at 02:01:57 AM
Graphics/Interface: 8/10 It's all text based, but very easy to get around the menus and such.
Playability/Usability: 6/10 Its very challenging, and a few bugs can frustrate you
Replay Value/Reuse Value: 6/10 You can always play again with the other character classes, but nothing else will really change.
Controls/Interface: 9/10 Easy to navigate, see gold, hp, mp, etc.
Overall Value: 8/10 Fun game if youre the kind of person ho enjoys tex RPG
This game is a real challenge, but its just hard enough to keep you interested and to keep going. The varierty and strategy of the turn-based combat is good for strategic battlers, but some without patence probably won't sit through it. There were a few frustrating bugs that you had to remember to avoid, and hopefully a new version could be released that fix that.

If you have the patience or like this kind of game, give it a go, but be prepared to crash a few times. (SAVE OFTEN!!!!!)

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